Is Instance: If enabled, the object will be exported to
.fin. If a
.prm file with the name of the object doesn't yet exist, it will also be exported to
Model Color: Additional or subtractive RGB color. Default is (0.5, 0.5, 0.5). Setting this to 1.0 erases the existing vertex color, 0.5 leaves it where it is and anything closer to 0 darkens the instance.
EnvColor: Environment map color and intensity (alpha).
Hide: Hides the instances (only collision).
Don't show in Mirror Mode: The instance won't be shown if the level is played in mirror mode.
Is affected by Light: In-game lights affect the instance.
No Camera Collision: The camera will clip through the instance.
No Object Collision: The instance won't collide with cars and other moving objects.
Priority: If set to anything other than
0, the instance cannot be turned off using the video options.
LoD Bias: Unused